Tag: Tutorial
Stretchy Objects in Unity 3D - Part 2
In Part 1 of this tutorial we got acquainted with the mathematics and methods to scale and rotate an object between any two points in world space. We took advantage of Unity’s built-in methods to significantly reduce the amount of...
Stretchy Objects in Unity 3D
Continued in Part 2! In graphics applications, it is very common to need to draw a line from one point to another. In games and simulations we often need to do this trick using 3D objects, and as it happens...